68 3Ds Max Displacement Map Gratis
68 3Ds Max Displacement Map Gratis. To apply a displacement map to a nurbs surface, editable mesh, or patch: You can also drag and drop from a map button in the material editor or anywhere else in the 3ds max interface. Dec 13, 2017 · a displacement map displaces the geometry of surfaces. (if you choose bitmap as the map type, 3ds max opens a file dialog that lets you choose the image file.) use the map controls to set up the map. Unlike bump maps, a displacement map actually ch.
Coolste Creating Realistic Textures With Displacement Maps In Keyshot 8 Yanko Design
Choose from the list of map types, and then click ok. The effect is similar to using the displace modifier. The mesh on the left has a bounds padding value of 0.5 and the mesh on the right has a … To use this procedure you must have both applications installed on the same computer.3ds max opens the material/map browser.
To apply a displacement map to a nurbs surface, editable mesh, or patch: This procedure demonstrates sending a 3ds max object to mudbox, adding detail in mudbox, extracting a vector displacement map, and then sending the displacement map back to 3ds max. Choose from the list of map types, and then click ok. The proper workflow for displacement in arnold is to have the shader give the final displacement value and then to offset the bounding box with the bounds padding attribute. To apply a displacement map to a nurbs surface, editable mesh, or patch:
(if you choose bitmap as the map type, 3ds max opens a file dialog that lets you choose the image file.) use the map controls to set up the map. Choose from the list of map types, and then click ok. 3ds max opens the material/map browser. Dec 13, 2017 · a displacement map displaces the geometry of surfaces. The proper workflow for displacement in arnold is to have the shader give the final displacement value and then to offset the bounding box with the bounds padding attribute. The effect is similar to using the displace modifier. To apply a displacement map to a nurbs surface, editable mesh, or patch: To use this procedure you must have both applications installed on the same computer.
3ds max opens the material/map browser. The effect is similar to using the displace modifier. Choose from the list of map types, and then click ok. The mesh on the left has a bounds padding value of 0.5 and the mesh on the right has a … Unlike bump maps, a displacement map actually ch. Dec 13, 2017 · a displacement map displaces the geometry of surfaces. This procedure demonstrates sending a 3ds max object to mudbox, adding detail in mudbox, extracting a vector displacement map, and then sending the displacement map back to 3ds max. To apply a displacement map to a nurbs surface, editable mesh, or patch: You can also drag and drop from a map button in the material editor or anywhere else in the 3ds max interface. To use this procedure you must have both applications installed on the same computer. Click the map button for displacement.
Unlike bump maps, a displacement map actually ch... The proper workflow for displacement in arnold is to have the shader give the final displacement value and then to offset the bounding box with the bounds padding attribute. The mesh on the left has a bounds padding value of 0.5 and the mesh on the right has a … Dec 13, 2017 · a displacement map displaces the geometry of surfaces. Unlike bump maps, a displacement map actually ch. Choose from the list of map types, and then click ok. (if you choose bitmap as the map type, 3ds max opens a file dialog that lets you choose the image file.) use the map controls to set up the map. When you drop a map onto the displacement map button, a dialog asks if you want the map to be a copy (independent) or an instance of the source map... Click the map button for displacement.
The mesh on the left has a bounds padding value of 0.5 and the mesh on the right has a …. (if you choose bitmap as the map type, 3ds max opens a file dialog that lets you choose the image file.) use the map controls to set up the map. Click the map button for displacement. Dec 13, 2017 · a displacement map displaces the geometry of surfaces. To use this procedure you must have both applications installed on the same computer. The proper workflow for displacement in arnold is to have the shader give the final displacement value and then to offset the bounding box with the bounds padding attribute. To apply a displacement map to a nurbs surface, editable mesh, or patch: The mesh on the left has a bounds padding value of 0.5 and the mesh on the right has a … This procedure demonstrates sending a 3ds max object to mudbox, adding detail in mudbox, extracting a vector displacement map, and then sending the displacement map back to 3ds max. When you drop a map onto the displacement map button, a dialog asks if you want the map to be a copy (independent) or an instance of the source map. Unlike bump maps, a displacement map actually ch. This procedure demonstrates sending a 3ds max object to mudbox, adding detail in mudbox, extracting a vector displacement map, and then sending the displacement map back to 3ds max.
Click the map button for displacement. The mesh on the left has a bounds padding value of 0.5 and the mesh on the right has a …
Click the map button for displacement... . When you drop a map onto the displacement map button, a dialog asks if you want the map to be a copy (independent) or an instance of the source map.
To use this procedure you must have both applications installed on the same computer. Dec 13, 2017 · a displacement map displaces the geometry of surfaces. 3ds max opens the material/map browser.. Dec 13, 2017 · a displacement map displaces the geometry of surfaces.
Click the map button for displacement... (if you choose bitmap as the map type, 3ds max opens a file dialog that lets you choose the image file.) use the map controls to set up the map. When you drop a map onto the displacement map button, a dialog asks if you want the map to be a copy (independent) or an instance of the source map. The mesh on the left has a bounds padding value of 0.5 and the mesh on the right has a …
Unlike bump maps, a displacement map actually ch... When you drop a map onto the displacement map button, a dialog asks if you want the map to be a copy (independent) or an instance of the source map. Choose from the list of map types, and then click ok. To apply a displacement map to a nurbs surface, editable mesh, or patch: This procedure demonstrates sending a 3ds max object to mudbox, adding detail in mudbox, extracting a vector displacement map, and then sending the displacement map back to 3ds max. You can also drag and drop from a map button in the material editor or anywhere else in the 3ds max interface. 3ds max opens the material/map browser.. To apply a displacement map to a nurbs surface, editable mesh, or patch:
Dec 13, 2017 · a displacement map displaces the geometry of surfaces. Unlike bump maps, a displacement map actually ch... 3ds max opens the material/map browser.
3ds max opens the material/map browser. . (if you choose bitmap as the map type, 3ds max opens a file dialog that lets you choose the image file.) use the map controls to set up the map.
This procedure demonstrates sending a 3ds max object to mudbox, adding detail in mudbox, extracting a vector displacement map, and then sending the displacement map back to 3ds max.. . The proper workflow for displacement in arnold is to have the shader give the final displacement value and then to offset the bounding box with the bounds padding attribute.
To apply a displacement map to a nurbs surface, editable mesh, or patch: The effect is similar to using the displace modifier. Choose from the list of map types, and then click ok. Unlike bump maps, a displacement map actually ch.. To apply a displacement map to a nurbs surface, editable mesh, or patch:
When you drop a map onto the displacement map button, a dialog asks if you want the map to be a copy (independent) or an instance of the source map... The proper workflow for displacement in arnold is to have the shader give the final displacement value and then to offset the bounding box with the bounds padding attribute. (if you choose bitmap as the map type, 3ds max opens a file dialog that lets you choose the image file.) use the map controls to set up the map. When you drop a map onto the displacement map button, a dialog asks if you want the map to be a copy (independent) or an instance of the source map. This procedure demonstrates sending a 3ds max object to mudbox, adding detail in mudbox, extracting a vector displacement map, and then sending the displacement map back to 3ds max. To apply a displacement map to a nurbs surface, editable mesh, or patch: Choose from the list of map types, and then click ok.
Unlike bump maps, a displacement map actually ch. The proper workflow for displacement in arnold is to have the shader give the final displacement value and then to offset the bounding box with the bounds padding attribute. Unlike bump maps, a displacement map actually ch. This procedure demonstrates sending a 3ds max object to mudbox, adding detail in mudbox, extracting a vector displacement map, and then sending the displacement map back to 3ds max. 3ds max opens the material/map browser. To apply a displacement map to a nurbs surface, editable mesh, or patch: To use this procedure you must have both applications installed on the same computer. (if you choose bitmap as the map type, 3ds max opens a file dialog that lets you choose the image file.) use the map controls to set up the map. Click the map button for displacement. You can also drag and drop from a map button in the material editor or anywhere else in the 3ds max interface.
The effect is similar to using the displace modifier. To use this procedure you must have both applications installed on the same computer. The effect is similar to using the displace modifier. The proper workflow for displacement in arnold is to have the shader give the final displacement value and then to offset the bounding box with the bounds padding attribute. The mesh on the left has a bounds padding value of 0.5 and the mesh on the right has a … Click the map button for displacement.. This procedure demonstrates sending a 3ds max object to mudbox, adding detail in mudbox, extracting a vector displacement map, and then sending the displacement map back to 3ds max.
To apply a displacement map to a nurbs surface, editable mesh, or patch: 3ds max opens the material/map browser. Dec 13, 2017 · a displacement map displaces the geometry of surfaces. This procedure demonstrates sending a 3ds max object to mudbox, adding detail in mudbox, extracting a vector displacement map, and then sending the displacement map back to 3ds max. To apply a displacement map to a nurbs surface, editable mesh, or patch: To use this procedure you must have both applications installed on the same computer. (if you choose bitmap as the map type, 3ds max opens a file dialog that lets you choose the image file.) use the map controls to set up the map. Unlike bump maps, a displacement map actually ch. The mesh on the left has a bounds padding value of 0.5 and the mesh on the right has a …. This procedure demonstrates sending a 3ds max object to mudbox, adding detail in mudbox, extracting a vector displacement map, and then sending the displacement map back to 3ds max.
When you drop a map onto the displacement map button, a dialog asks if you want the map to be a copy (independent) or an instance of the source map. To apply a displacement map to a nurbs surface, editable mesh, or patch: Unlike bump maps, a displacement map actually ch.. This procedure demonstrates sending a 3ds max object to mudbox, adding detail in mudbox, extracting a vector displacement map, and then sending the displacement map back to 3ds max.
Dec 13, 2017 · a displacement map displaces the geometry of surfaces. Dec 13, 2017 · a displacement map displaces the geometry of surfaces. When you drop a map onto the displacement map button, a dialog asks if you want the map to be a copy (independent) or an instance of the source map. This procedure demonstrates sending a 3ds max object to mudbox, adding detail in mudbox, extracting a vector displacement map, and then sending the displacement map back to 3ds max. The mesh on the left has a bounds padding value of 0.5 and the mesh on the right has a ….. Dec 13, 2017 · a displacement map displaces the geometry of surfaces.
3ds max opens the material/map browser... You can also drag and drop from a map button in the material editor or anywhere else in the 3ds max interface. This procedure demonstrates sending a 3ds max object to mudbox, adding detail in mudbox, extracting a vector displacement map, and then sending the displacement map back to 3ds max... Unlike bump maps, a displacement map actually ch.
The mesh on the left has a bounds padding value of 0.5 and the mesh on the right has a …. To apply a displacement map to a nurbs surface, editable mesh, or patch: When you drop a map onto the displacement map button, a dialog asks if you want the map to be a copy (independent) or an instance of the source map. The effect is similar to using the displace modifier. Click the map button for displacement. You can also drag and drop from a map button in the material editor or anywhere else in the 3ds max interface. To use this procedure you must have both applications installed on the same computer. Choose from the list of map types, and then click ok. The proper workflow for displacement in arnold is to have the shader give the final displacement value and then to offset the bounding box with the bounds padding attribute. Dec 13, 2017 · a displacement map displaces the geometry of surfaces... The proper workflow for displacement in arnold is to have the shader give the final displacement value and then to offset the bounding box with the bounds padding attribute.
3ds max opens the material/map browser. Unlike bump maps, a displacement map actually ch. Dec 13, 2017 · a displacement map displaces the geometry of surfaces.
3ds max opens the material/map browser... 3ds max opens the material/map browser. The mesh on the left has a bounds padding value of 0.5 and the mesh on the right has a … To use this procedure you must have both applications installed on the same computer. Unlike bump maps, a displacement map actually ch. You can also drag and drop from a map button in the material editor or anywhere else in the 3ds max interface. Dec 13, 2017 · a displacement map displaces the geometry of surfaces. Unlike bump maps, a displacement map actually ch.
The effect is similar to using the displace modifier.. The mesh on the left has a bounds padding value of 0.5 and the mesh on the right has a … The effect is similar to using the displace modifier. This procedure demonstrates sending a 3ds max object to mudbox, adding detail in mudbox, extracting a vector displacement map, and then sending the displacement map back to 3ds max. To use this procedure you must have both applications installed on the same computer. When you drop a map onto the displacement map button, a dialog asks if you want the map to be a copy (independent) or an instance of the source map. To apply a displacement map to a nurbs surface, editable mesh, or patch: Click the map button for displacement. Choose from the list of map types, and then click ok. The proper workflow for displacement in arnold is to have the shader give the final displacement value and then to offset the bounding box with the bounds padding attribute.. When you drop a map onto the displacement map button, a dialog asks if you want the map to be a copy (independent) or an instance of the source map.
The mesh on the left has a bounds padding value of 0.5 and the mesh on the right has a ….. . You can also drag and drop from a map button in the material editor or anywhere else in the 3ds max interface.
The mesh on the left has a bounds padding value of 0.5 and the mesh on the right has a … Dec 13, 2017 · a displacement map displaces the geometry of surfaces.. Unlike bump maps, a displacement map actually ch.
You can also drag and drop from a map button in the material editor or anywhere else in the 3ds max interface. The mesh on the left has a bounds padding value of 0.5 and the mesh on the right has a ….. Choose from the list of map types, and then click ok.
Dec 13, 2017 · a displacement map displaces the geometry of surfaces.. The effect is similar to using the displace modifier. The mesh on the left has a bounds padding value of 0.5 and the mesh on the right has a … (if you choose bitmap as the map type, 3ds max opens a file dialog that lets you choose the image file.) use the map controls to set up the map. Unlike bump maps, a displacement map actually ch. Dec 13, 2017 · a displacement map displaces the geometry of surfaces. 3ds max opens the material/map browser. Choose from the list of map types, and then click ok. Unlike bump maps, a displacement map actually ch.
The mesh on the left has a bounds padding value of 0.5 and the mesh on the right has a ….. . 3ds max opens the material/map browser.
You can also drag and drop from a map button in the material editor or anywhere else in the 3ds max interface. Dec 13, 2017 · a displacement map displaces the geometry of surfaces. 3ds max opens the material/map browser. Click the map button for displacement. Unlike bump maps, a displacement map actually ch. The effect is similar to using the displace modifier. This procedure demonstrates sending a 3ds max object to mudbox, adding detail in mudbox, extracting a vector displacement map, and then sending the displacement map back to 3ds max. The mesh on the left has a bounds padding value of 0.5 and the mesh on the right has a … Choose from the list of map types, and then click ok. You can also drag and drop from a map button in the material editor or anywhere else in the 3ds max interface. To use this procedure you must have both applications installed on the same computer.. Dec 13, 2017 · a displacement map displaces the geometry of surfaces.
Unlike bump maps, a displacement map actually ch... Dec 13, 2017 · a displacement map displaces the geometry of surfaces. This procedure demonstrates sending a 3ds max object to mudbox, adding detail in mudbox, extracting a vector displacement map, and then sending the displacement map back to 3ds max. Choose from the list of map types, and then click ok. When you drop a map onto the displacement map button, a dialog asks if you want the map to be a copy (independent) or an instance of the source map. To apply a displacement map to a nurbs surface, editable mesh, or patch: Click the map button for displacement.
The effect is similar to using the displace modifier... Unlike bump maps, a displacement map actually ch. Dec 13, 2017 · a displacement map displaces the geometry of surfaces. To apply a displacement map to a nurbs surface, editable mesh, or patch: Choose from the list of map types, and then click ok. The proper workflow for displacement in arnold is to have the shader give the final displacement value and then to offset the bounding box with the bounds padding attribute. The effect is similar to using the displace modifier.
Choose from the list of map types, and then click ok. Dec 13, 2017 · a displacement map displaces the geometry of surfaces. The proper workflow for displacement in arnold is to have the shader give the final displacement value and then to offset the bounding box with the bounds padding attribute.. Dec 13, 2017 · a displacement map displaces the geometry of surfaces.
When you drop a map onto the displacement map button, a dialog asks if you want the map to be a copy (independent) or an instance of the source map... This procedure demonstrates sending a 3ds max object to mudbox, adding detail in mudbox, extracting a vector displacement map, and then sending the displacement map back to 3ds max. 3ds max opens the material/map browser. Choose from the list of map types, and then click ok. To apply a displacement map to a nurbs surface, editable mesh, or patch: Unlike bump maps, a displacement map actually ch. The proper workflow for displacement in arnold is to have the shader give the final displacement value and then to offset the bounding box with the bounds padding attribute. Click the map button for displacement. Dec 13, 2017 · a displacement map displaces the geometry of surfaces.. To use this procedure you must have both applications installed on the same computer.
Choose from the list of map types, and then click ok. The mesh on the left has a bounds padding value of 0.5 and the mesh on the right has a …
(if you choose bitmap as the map type, 3ds max opens a file dialog that lets you choose the image file.) use the map controls to set up the map. (if you choose bitmap as the map type, 3ds max opens a file dialog that lets you choose the image file.) use the map controls to set up the map. The proper workflow for displacement in arnold is to have the shader give the final displacement value and then to offset the bounding box with the bounds padding attribute. 3ds max opens the material/map browser. Dec 13, 2017 · a displacement map displaces the geometry of surfaces. To apply a displacement map to a nurbs surface, editable mesh, or patch:. The effect is similar to using the displace modifier.
Click the map button for displacement... (if you choose bitmap as the map type, 3ds max opens a file dialog that lets you choose the image file.) use the map controls to set up the map. This procedure demonstrates sending a 3ds max object to mudbox, adding detail in mudbox, extracting a vector displacement map, and then sending the displacement map back to 3ds max. The effect is similar to using the displace modifier. The proper workflow for displacement in arnold is to have the shader give the final displacement value and then to offset the bounding box with the bounds padding attribute. 3ds max opens the material/map browser. Dec 13, 2017 · a displacement map displaces the geometry of surfaces. To apply a displacement map to a nurbs surface, editable mesh, or patch: Click the map button for displacement. To use this procedure you must have both applications installed on the same computer. You can also drag and drop from a map button in the material editor or anywhere else in the 3ds max interface.. When you drop a map onto the displacement map button, a dialog asks if you want the map to be a copy (independent) or an instance of the source map.
To use this procedure you must have both applications installed on the same computer.. To apply a displacement map to a nurbs surface, editable mesh, or patch: Click the map button for displacement. The proper workflow for displacement in arnold is to have the shader give the final displacement value and then to offset the bounding box with the bounds padding attribute. Dec 13, 2017 · a displacement map displaces the geometry of surfaces. (if you choose bitmap as the map type, 3ds max opens a file dialog that lets you choose the image file.) use the map controls to set up the map. Dec 13, 2017 · a displacement map displaces the geometry of surfaces.
To use this procedure you must have both applications installed on the same computer.. . Unlike bump maps, a displacement map actually ch.
To use this procedure you must have both applications installed on the same computer... You can also drag and drop from a map button in the material editor or anywhere else in the 3ds max interface.
Unlike bump maps, a displacement map actually ch. This procedure demonstrates sending a 3ds max object to mudbox, adding detail in mudbox, extracting a vector displacement map, and then sending the displacement map back to 3ds max. Click the map button for displacement. You can also drag and drop from a map button in the material editor or anywhere else in the 3ds max interface. (if you choose bitmap as the map type, 3ds max opens a file dialog that lets you choose the image file.) use the map controls to set up the map. When you drop a map onto the displacement map button, a dialog asks if you want the map to be a copy (independent) or an instance of the source map. Dec 13, 2017 · a displacement map displaces the geometry of surfaces. To apply a displacement map to a nurbs surface, editable mesh, or patch: To use this procedure you must have both applications installed on the same computer. To use this procedure you must have both applications installed on the same computer.
Choose from the list of map types, and then click ok... Click the map button for displacement. To apply a displacement map to a nurbs surface, editable mesh, or patch: The proper workflow for displacement in arnold is to have the shader give the final displacement value and then to offset the bounding box with the bounds padding attribute. Dec 13, 2017 · a displacement map displaces the geometry of surfaces. To use this procedure you must have both applications installed on the same computer. When you drop a map onto the displacement map button, a dialog asks if you want the map to be a copy (independent) or an instance of the source map. (if you choose bitmap as the map type, 3ds max opens a file dialog that lets you choose the image file.) use the map controls to set up the map. 3ds max opens the material/map browser. The mesh on the left has a bounds padding value of 0.5 and the mesh on the right has a … This procedure demonstrates sending a 3ds max object to mudbox, adding detail in mudbox, extracting a vector displacement map, and then sending the displacement map back to 3ds max... 3ds max opens the material/map browser.
Unlike bump maps, a displacement map actually ch... When you drop a map onto the displacement map button, a dialog asks if you want the map to be a copy (independent) or an instance of the source map. (if you choose bitmap as the map type, 3ds max opens a file dialog that lets you choose the image file.) use the map controls to set up the map. Dec 13, 2017 · a displacement map displaces the geometry of surfaces.. This procedure demonstrates sending a 3ds max object to mudbox, adding detail in mudbox, extracting a vector displacement map, and then sending the displacement map back to 3ds max.
When you drop a map onto the displacement map button, a dialog asks if you want the map to be a copy (independent) or an instance of the source map... The proper workflow for displacement in arnold is to have the shader give the final displacement value and then to offset the bounding box with the bounds padding attribute. To apply a displacement map to a nurbs surface, editable mesh, or patch:. This procedure demonstrates sending a 3ds max object to mudbox, adding detail in mudbox, extracting a vector displacement map, and then sending the displacement map back to 3ds max.
Choose from the list of map types, and then click ok. When you drop a map onto the displacement map button, a dialog asks if you want the map to be a copy (independent) or an instance of the source map. The mesh on the left has a bounds padding value of 0.5 and the mesh on the right has a … The proper workflow for displacement in arnold is to have the shader give the final displacement value and then to offset the bounding box with the bounds padding attribute. You can also drag and drop from a map button in the material editor or anywhere else in the 3ds max interface. Click the map button for displacement. Unlike bump maps, a displacement map actually ch. (if you choose bitmap as the map type, 3ds max opens a file dialog that lets you choose the image file.) use the map controls to set up the map. This procedure demonstrates sending a 3ds max object to mudbox, adding detail in mudbox, extracting a vector displacement map, and then sending the displacement map back to 3ds max. 3ds max opens the material/map browser. To use this procedure you must have both applications installed on the same computer.. To apply a displacement map to a nurbs surface, editable mesh, or patch:
The mesh on the left has a bounds padding value of 0.5 and the mesh on the right has a … To apply a displacement map to a nurbs surface, editable mesh, or patch: Unlike bump maps, a displacement map actually ch. Choose from the list of map types, and then click ok. The effect is similar to using the displace modifier. Click the map button for displacement. (if you choose bitmap as the map type, 3ds max opens a file dialog that lets you choose the image file.) use the map controls to set up the map. When you drop a map onto the displacement map button, a dialog asks if you want the map to be a copy (independent) or an instance of the source map. Unlike bump maps, a displacement map actually ch.
Dec 13, 2017 · a displacement map displaces the geometry of surfaces. This procedure demonstrates sending a 3ds max object to mudbox, adding detail in mudbox, extracting a vector displacement map, and then sending the displacement map back to 3ds max. Dec 13, 2017 · a displacement map displaces the geometry of surfaces. The mesh on the left has a bounds padding value of 0.5 and the mesh on the right has a … To apply a displacement map to a nurbs surface, editable mesh, or patch: The effect is similar to using the displace modifier. When you drop a map onto the displacement map button, a dialog asks if you want the map to be a copy (independent) or an instance of the source map. You can also drag and drop from a map button in the material editor or anywhere else in the 3ds max interface. Unlike bump maps, a displacement map actually ch. To use this procedure you must have both applications installed on the same computer... Click the map button for displacement.
Dec 13, 2017 · a displacement map displaces the geometry of surfaces. (if you choose bitmap as the map type, 3ds max opens a file dialog that lets you choose the image file.) use the map controls to set up the map. 3ds max opens the material/map browser. Dec 13, 2017 · a displacement map displaces the geometry of surfaces. The proper workflow for displacement in arnold is to have the shader give the final displacement value and then to offset the bounding box with the bounds padding attribute. When you drop a map onto the displacement map button, a dialog asks if you want the map to be a copy (independent) or an instance of the source map. You can also drag and drop from a map button in the material editor or anywhere else in the 3ds max interface. The mesh on the left has a bounds padding value of 0.5 and the mesh on the right has a …
Choose from the list of map types, and then click ok. . When you drop a map onto the displacement map button, a dialog asks if you want the map to be a copy (independent) or an instance of the source map.
You can also drag and drop from a map button in the material editor or anywhere else in the 3ds max interface. Click the map button for displacement. When you drop a map onto the displacement map button, a dialog asks if you want the map to be a copy (independent) or an instance of the source map. To use this procedure you must have both applications installed on the same computer. 3ds max opens the material/map browser. The mesh on the left has a bounds padding value of 0.5 and the mesh on the right has a … This procedure demonstrates sending a 3ds max object to mudbox, adding detail in mudbox, extracting a vector displacement map, and then sending the displacement map back to 3ds max. (if you choose bitmap as the map type, 3ds max opens a file dialog that lets you choose the image file.) use the map controls to set up the map. Choose from the list of map types, and then click ok.. To use this procedure you must have both applications installed on the same computer.